Design and Technology (Product Design) (9DT0)

9 sections available · 38 chapters available

Free Design and Technology (Product Design) (9DT0) study notes for Pearson Edexcel A Level students. Each chapter breaks down a key concept with examples and practice prompts you can turn into AI drills in the thinka app.

Component 1: Principles of Design and Technology

    Materials and their properties

    Processes, techniques and specialist tools

    • Heat treatments and alloying

    • Casting, moulding and machining

    • Printing, lamination and paper/board finishing

    • Marking out, measuring tools and precision

    • Joining: adhesives, mechanical, heat and wood joints

    • Finishes, preservation and preventing degradation

    Digital technologies and graphical communication

    • Computer-aided design (CAD) and 3D modelling

    • CAM, CNC machines and rapid prototyping

    • Pictorial drawing: isometric and 2-point perspective

    • Working drawings, 3rd angle projection and nets

    Design influences and design theory

    • User centred design and fitness for purpose

    • Anthropometrics and ergonomics

    • Aesthetics: form over function, form follows function

    • Design movements and key figures

    • Effects of technological developments

    Manufacturing industries and quality

    • Scales of production: one-off, batch, high-volume

    • Quality control, quality assurance and TQM

    • Modern manufacturing systems: FMS, JIT, robotics

    • Production scheduling, logistics and data integration

    Safety, legislation and standards

    • Safe working practices, hazards and risk assessment

    • Health and safety legislation: HASAWA and COSHH

    • Consumer rights legislation

    • Standards and marks: BSI, CEN/CE, ISO

    • Intellectual property: patents, copyright, design rights, trademarks

    Sustainability and the product life cycle

    • Cleaner design across the product life cycle

    • Designing for maintenance, repair and disassembly

    • End of life, recycling and energy recovery

    • Circular economy and systems thinking

    Managing design, cost and production

    • Information handling, marketing analysis and feasibility

    • Budgets, costing and planning for production

    • Project management: critical path analysis, scrum, Six Sigma

    • Product life cycle stages and market implications

    • Maths and science skills in design calculations

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